§05 — Logbook
Timeline
the whole thing, most recent first ↓
Roles, certifications, studies and personal projects. Longer roles take up more space, so you can see at a glance how the years line up.
2022–now
Lead AI Instructor
Factoría F5
Designing and delivering intensive AI bootcamps — 6 editions and 5,000+ hours so far, training several hundred students in NLP, LLMs, Computer Vision and applied Deep Learning, and building RAG systems and AI agents with LangChain and CrewAI.
2026
SharedBrain
A personal context layer for AI agents that turns scattered notes (Obsidian vaults, project repos) into actionable context. Read-only over your notes with AI output isolated in an `_ai/` folder, an MCP server for agent queries, CLI pipelines and a React dashboard. FastAPI + FastMCP + pydantic-ai backend.

2026
TopoKarts
A 3D arcade racer in the browser where geometric creatures race on topological surfaces — Möbius strips, tori and hyperbolic planes. 100% procedural geometry, textures and audio with Three.js. Trailer made with Fable 5.
2026
Mira Link
An accessibility web app that lets people with severe mobility impairments fill in Google Forms and Microsoft Forms using only eye-gaze control — webcam eye tracking with MediaPipe, guided calibration, dwell-based Yes/No selection and text-to-speech. React + Vite frontend, FastAPI + SQLite + Piper backend.

2026
Socratic Gemma — Gemma 4 Good Hackathon
Hackathon submission: a Socratic tutoring assistant built on Google's Gemma models, entered in the Kaggle “Gemma 4 Good” hackathon.
2026
Apolo vs Zeus
A browser arcade game: play as Apollo dodging Zeus's lightning bolts, scoring a point for every dodge. Keyboard or touch controls.

2026
AccessDoc
A web app that converts any PDF into an accessible document compliant with PDF/UA-1 and WCAG 2.1 AA — automatic structure tagging, alt-text generation, logical reading order and validation with veraPDF.

2026
Thor Runner
An endless-runner / action platformer where you play Thor, battling enemies and obstacles from Norse mythology. Playable in the browser.
2025–2026
Cuentee
Custom illustrated children's stories, generated on demand and ready to download. React / StoryBook UI.

2025–2026
Cartastrofe → Google Play
A card game for couples built in Flutter, revived from a dusty MVP and taken through the full Google Play release pipeline — signed App Bundle, store listing, privacy policy and a closed-beta waitlist with MailerLite.

2024
Technical Interview Chatbot
An LLM chatbot that simulates a technical interviewer — asks questions based on your experience, gives feedback and exports a PDF. Built with LangChain, Groq (Llama 3.1 70B) and Streamlit.

2024
Microsoft Certified: Azure AI Engineer Associate
Microsoft (AI-102)
Cloud certification for designing and deploying AI solutions on Azure. Valid through Apr 2027. Credential ID B14F86A8D09444D3.

2024
Mentor — AI Saturdays, 7th edition
Saturdays.AI Madrid
Mentoring the Computer Vision and Reinforcement Learning tracks of the 7th-edition AI bootcamp.
2023
Who is Moloch — Metroidvania Jam
A metroidvania built for Metroidvania Month Jam 19 with every asset generated by AI (Midjourney, DALL·E 2): bone-based animation, AI backgrounds and a story inspired by the game-theory concept of “Moloch”.

2023
Mentor — AI Saturdays, 6th edition
Saturdays.AI Madrid
Mentoring the Computer Vision and Reinforcement Learning tracks of the 6th-edition AI bootcamp.

2022
Fine-tuning Stable Diffusion with my face
Fine-tuning Stable Diffusion with Dreambooth on my own face to generate personalized portraits, with a written walkthrough.
2022
Low Cost VR Digital Twin
A low-cost VR digital twin: 3D-scanning a real room with a phone and AI models, rebuilt as an interactive Oculus Quest 2 experience in Unity.
2022
Crazy Ride
A simple Unity 3D arcade driving game for Android — dodge obstacles across levels with two-button controls. No brakes here.

2018–2022
ML Engineer / Data Scientist
Stratio, Madrid
Built AI solutions across R&D, AutoML and advanced-analytics teams in large-scale environments: voice and chatbot assistants, real-time computer-vision models, and an integrated AutoML solution for training and deploying ML in Big Data.
2022
Space Art AI — NASA Space Apps Hackathon
Fine-tuned Stable Diffusion with Dreambooth on a cosmos artist's paintings to generate new space art in her style, built end-to-end during the NASA Space Apps Challenge.
2022
13 Bullets in Hyperspace — VR Jam
An action VR game made in 9 days for VRJam 2022: defeat rogue robots aboard a self-aware spaceship with only 13 bullets. Playable on Oculus Quest.
2022
Brain-Computer Interface Project
A Saturdays.AI capstone: piloting a drone with eye winks and bites read from a 16-channel EEG headset and classified in real time by ML models.
2022
AI Saturdays Deep Learning Bootcamp (160 h), 5th edition
Saturdays.AI
Volunteer-run deep-learning bootcamp covering CNNs, autoencoders, NLP and reinforcement learning, with a group capstone (the BCI drone project).

2021
There Are More Things — Scream Jam
My first game-jam entry: a 10-day Unity walking-sim horror for Scream Jam 2021 with hand-painted watercolor art, inspired by a Borges short story. Runs on Windows, Linux and Android.
2021
Huawei AI Hackathon — DemocrAI
“DemocrAI”: a proof of concept for democratizing AI on mobile devices — running Tensorflow models on-device, with an app-plus-SDK flow connecting users and developers. Built for the Huawei AI hackathon.

2021
Structuring Machine Learning Projects
Coursera (DeepLearning.AI)
Course on how to set direction for ML projects — error analysis, mismatched data, transfer and multi-task learning.

2021
NFT Collection: AI Art + Quantum
A 42-piece NFT collection of AI-generated “Rusty Robozs” (VQGAN+CLIP), with each price set by a quantum random-number generator on IBM Q, minted on OpenSea.

2021
Art Made with Artificial Intelligence
Months of experiments with VQGAN+CLIP and prompt engineering, building the “Rusty Roboz” visual universe from a single sketch.
2021
RPI Console
A portable retro console built on a Raspberry Pi 3 with RetroPie and a 3.5-inch screen — emulating NES, SNES, Mega Drive, GBA and more on the go.

2018
TFG — Recognition of traffic-sign images with deep learning
Universidad Rey Juan Carlos
Bachelor's thesis: recognizing traffic-sign images with convolutional neural networks and deep-learning techniques.
2018
BSc in Computer Engineering
Universidad Rey Juan Carlos
Final project (TFG) on training convolutional neural networks.
2018
Advanced University Course in Drone Programming
Universidad Rey Juan Carlos
University extension course on programming and controlling drones.
2017
1st place — Programarobot Drone Contest
URJC ETSIT
Won first place programming a drone to chase another in simulation (Gazebo + JdeRobot). Prize: a Parrot Mambo mini-drone.
2017
Advanced University Course in Robotics
Universidad Rey Juan Carlos
University extension course in robotics.

2015–2016
Software Developer
Future Space, Madrid
Backend development of document-management applications with DRM and insurance-sector solutions, plus web features and online stores integrated with external systems (Java, PHP, MySQL, JavaScript).
↓ to be continued